Nekketsu Koukou Soccer Romanji (and partial translation) v0.9

By Ghost-Tank (on romhacking.net message board)
a.k.a Ultra Mike a.k.a. Gokuma a.k.a. Iron Ghost

For the 8-bit Famicom rom
Nekketsu Koukou Dodgeball Bu Soccer Hen.nes

No-Intro Name: Nekketsu Koukou Dodgeball-bu - Soccer Hen (Japan)
(No-Intro version  20130731-235630)
File SHA-1: A8D78B7FCFDCE87BBCBF8D34824F42AA7A98B182
ROM SHA-1: ED8A0B142B42BB7571D97CA934AB58E7C3295716
File MD5      9C05CE01FD6026D6D25ED6C9788F02CD        
File SHA-1    A8D78B7FCFDCE87BBCBF8D34824F42AA7A98B182
File CRC32    4E6E3334                                
ROM MD5       D3CFA3FFD3414A94B6CE768E27D729EE        
ROM SHA-1     ED8A0B142B42BB7571D97CA934AB58E7C3295716
ROM CRC32     64FD3BA6                                

This patch is compatible with my NKS Rebalance patch
and it shouldn't matter which is applied first.

Updates:
Fixed graphic mix up in this original version of the game.
The sideviews of faces were totally mixed up when the Nekketsu team
walks across the screen victorious.  With combination of regular and sideviews
you'd often see two of the same character.  Loss faces were a little less mixed up.
In locker room after match win faces and lose faces, Takashi looked like Susumu.
In all these instances Takashi looked like Susumu and there were two instances of 
Susumu in all the side views.  This is all sorted out correctly now. 

For the in game commands dialog between you and your teammates I changed
a few seemingly unused ones that I already had changed to Romanji.  They are 
now the English from Nintendo World Cup just in case they might show up rarely.

All instances of Minna in dialog changed to ALL.
Except when you choose not to continue a rough translation is
Misako says [Absurd ALLdislike!
I left it as Misako[AbsurdDislike! rather than changing to
Misako[Absurd ALLHate! or
Misako[Absurd!ALLHate!(what little I have room for).

Most Kanji replaced with English.
Left two kanji on the match intro screen and a few Kanji that are shared by 
multiple teams.  Maybe left one used by Shimanchuu only just cause there was space
left for it to stay.
So vs team selection, match intro screens, and score screens
have the team names in English now.
Except score screens only show some of the kanji for each team
whether I replaced the specific kanji or not.  So for
Yoshimoto announcers and Ipponzuri fishing it just shows
a descriptive picture of a microphone or fish with some kanji.
Yamamoto gamblers only use two kanji that are used by other teams.
(which in their case of that combination it simply says Yamamoto)
You see their English/Romanji name fine on match intro screen.

I found how to change which kanji are shown where on match intro screen,
but couldn't change it for score screen.  Except by editing the gfx themselves
which is no good for kanji shared by multiple teams.
Some spacing is annoying for Nekketsu and Hattori Ninja.

After working on a partial translation for the better Sharp X68000 version of this game
I went back and improved this patch.  Some stuff is nicer in that translation but this 
version translates more.  Kanji are overlayed in a crazy way in the rom but I managed.


This started as just a gfx only patch changing Hiragana and Katakana into Romanji.
Player and team names are still that so observe the normal rules of Japanese writing.

Adding " changes K to G,
S to Z except Shi becomes Ji,
T to D except Chi becomes Ji 
and Tsu becomes Zu,
H or F to B.

Adding º to H or F = P

I left small versions of tsu as Hiragana and Katagana.
In Hiragana it looks kinda like a backwards c or U rotated onto its left side.
In Katakana it looks kinda like a slanted smiley "/

Small tsu is silent and doubles next consonant.
Except at the end of a word, small tsu means a sudden cut-off in speech called
 a glottal stop, where someone constricts their throat stopping all air flow.
Smaller y syllables or vowels replace vowel of syllable they follow.
Except with Shi,Ji,& Chi the y is dropped out of combination.
A dash (-) doubles the vowel it follows.

Thanks to jink640 and Heaven Piercing Man on the romhacking.net message board
for explaining the small tsu used for a glottal stop.

Some text was already Engrish, just displayed as Hiragana/Katakana.

The 13 teams are:
Nekketsu High School
Yuushuuin High School
Shichifuku (7 Gods of Fortune Monks) Academy High School
Sigma Bikers High School
Matagi Hunters Academy
Yoshimoto Announcers High School
Edobana Firemen High School
Ipponzuri Fishing High School
Osorezan (Mt. Osore) Psychics High School
Yamamoto (Base of the Mtn) Gamblers High School
Hori Hori Miners Academy
Hattori Ninja Academy
Shimanchuu (Okinawan) Islanders High School

Cool and helpful images at 
https://www.mediafire.com/folder/vaabpvsv0m98s/RiverCityRansom
or
http://s53.photobucket.com/user/maniacaljaguar/library/RiverCityRansom

What's translated
or at least changed as close as I could fit to Nintendo World Cup:
------------------------------------------------------------------
Translated by gfx edit:
The title screen has English subtitled over its characters.
Player commands and dialog during gameplay are matched to
 Nintendo World Cup's translation.
On the match screen for the Seven Fortune Monks High School,
 I subtitled 7 Fortune over their sign.
During half time, I moved the Shichi character on their backs
 down a pixel and put a little 7 over it.
Lots of Kanji.

Translated to different text via hexadecimal:
Just Dodgeball Club Bushita to DODGEBALBushita
  at top during part of opening story in Dodgeball Club Materials Room.
All instances of Minna changed to ALL. 
All menus and options except YES and NO left as HAI and IIE.
Half Time and (Waiting) Room.
Misako's question and response when you choose HAI or IIE to continue
 or not after to losing a game.
The whole ending except for names left in Romaji.

What's not translated:
The whole dialog of the opening story and between matches.
Names of players and teams are left in Romanji.


My best guess at translations not done in this hack
due to lack of space or understanding:

Thought there was another girl involved in dialog named Minna
but found out from Sharp X68000 version's voiceovers that
Minna just means All or Everyone. 

(Child Rowdy or This Place School/Group) Nekketsu High School's Ground
Kunio and Shinichi catch ball themselves wo master stagnation.

(Apparently the Dodge Ball scene is stagnating and they're then approached
by Misako and Takashi to play Soccer.  Tons of dialog follows here and indoors.)

Last two bits of dialog in Dodge Ball Club Materials Room
Misako[Well! Heroic Tongue's All for
(hearts)Master Teacher Instruct(heart)!]

All [Hi! Get Along zetsu!!!]
or
[Hi! Yaruzetsu!!!]

After 1st match
Misako[Yattane! All Kakkoyokattawa! 
fan(admirer) retaamo much training yo!

After 5,6,8,9,11th matches
Misako[Amazing game dattane! Already Bikibikiyo!
All also friends combining meticulously! 

After beating most of first 11 matches:
Misako[Training All Training Misako Already
GiddinessGa Thought Night!  Spend time Trying on clothes Wa(Heart)!]

After beating first 10 matches:
# = 2 before 2nd match
5 before 3rd
4 before 4th
1 before 5
2 before 6
3 before 7
6 before 8
5 before 9
2 before 10th
Misako[Next School Harm # Field Night.
ALL this time's match also persevere!]

(Don't know where this appears)
Misako[All self such perseverence absorbed in whatever ways

Between 2nd & 3rd match Susumu joins.
Susumu[Hi! Food poisoning healed!  Next Match I also participate!]

(According to River City Super Sports Challenge All Stars,  Genei couldn't play Soccer for a while 
due to Food Poisoning. In this game that seems to be Susumu's story.)

Between 4th & 5th Atsushi joins.
Atsushi[Yahoo Atsushi I am.  Still Reliant Like 
Old Age Also Power Power Spear really expert book by one's business]
or
Atsushi[Yahoo Atsushi I am.  Healed News Four 
Hey! Also Strength Strength Spear Really expert Selfish bowel]
(This is after beating 4th match.  Maybe he had stomach problems too?)

Between 7th & 8th Masa joins.
Masa[At ground expect taze All
Misako Already compensation buda! Defeat seat...]

Between 10th and 11th match, Misako's 2nd dialog is different:
Misako[Next school finally semifinal night
All absolutely absolutely Defeat .....]

Between 11th and final match, Genei joins and Misako's 2nd dialog differs:
Genei[All Also Back Shelf! Takashi Well Yatta!
Another School Is/ToBe NO1  Entrust I as (Goal)Keeper

Misako[Difference Crystal Night!  GeneiKun Also
make a come back friendly here until Norths Heroic Night!

(The Shimanchuu School's Okinawans are Southern Islanders.)

After losing a match before being asked to challenge once more:
Misako[Defeat Chau What My(hearts) What
It does not matter None!!!]

All[That matter Arimaseen!]
or
All[That matter and not!]


***Player/Team Stats:
+--------------+-------+----+------------+-------------+------------+
| Player       | Speed | HP | Shot Steps | G.K Defense | Super Shot |
+--------------+-------+----+------------+-------------+------------+
|  Kunio       |   6   | 40 |     7      |     50%?    | Nuts shot  |
|  Kouji       |   0   | 38 |     3      |     40%?    | Breaker    |
|  Hiroshi     |   0   | 30 |     3      |      ?      | Bouncer    |
|  Mitsuhiro   |   8   | 32 |     7      |     30%?    | Stinger    |
|  Shinichi    |   4   | 32 |     7      |     30%?    | Psycho     |
|  Takashi     |  -2   | 38 |     3      |     60%?    | Flasher    |
|  Susumu      |   2   | 50 |     7      |      ?      | ZigZag     |
|  Atsushi     |   8   | 40 |     7      |      ?      | Pulse      |
|  Masa        |   6   | 55 |     7      |      ?      | Sidewinder |
|  Genei       |   8   | 60 |     3      |     Good    | Mega Drive |
+--------------+-------+----+------------+-------------+------------+
|  Yuushuuin   |  -2   | 22 |     0      |      ?      | Square     |
|  Monks       |  -2   | 24 |     3      |      ?      | Bubble     |
|  Bikers      |   0   | 32 |     3      |     20%?    | Wheelie    |
|  Hunters     |  -1   | 38 |     0      |      ?      | Unstoppabl |
|  Announcers  |   3   | 34 |     0      |      ?      | Loud Spikes|
|  Firemen     |   5   | 38 |     0      |     33%?    | Coin       |
|  Men of Sea  |   2   | 44 |     7      |      ?      | Fish       |
|  Psychics    |   3   | 30 |     0      |      ?      | Boo        |
|  Gamblers    |   2   | 50 |     0      |      ?      | Accurate   |
|  Miners      |   0   | 48 |     7      |      ?      | Mole       |
|  Hattori     |  16   | 54 |     9      |      ?      | Boomerang  |
|  Islanders   |   8   | 60 |     0      |      ?      | Banana Croc|
+--------------+-------+----+------------+-------------+------------+
Slide tackle does 3 damage. Shoulder bash does 8 damage. If players have the 
same current HP, then either can bash the other, whoever gets the other first. 
If a player has 1 or 2 less current HP than someone they're trying to bash, 
they both fall. If a player tries to shoulder bash someone with more than 2
more HP, only they fall and the opponent is completely unphased.
Tripping over stones or getting hit by the ball, even super shots, actually
does zero damage.

***Passwords: (FC is this version)
+--+----+----+----+----+----------+-+----------+--------+-----+----------+-+----------+
| #|P CD|PHuc| FC |Sega|NKS Team  |V|Super Shot|Field   |NWC  |WC  Team  |V|Super Shot|
+--+----+----+----+----+----------+-+----------+--------+-----+----------+-+----------+
|  |    |    |    |    |Nekketsu  |Y|Varied    |        |     |USA       |Y|Varied    |
| 1|    |    |    |    |Yuushuuin | |Square    |        |     |Cameroon  | |Pulse     |
| 2|3894|7676|0103|0255|Monks     |Y|Bubble    |Soil    |10300|Japan     | |Nuts Shot |
| 3|4319|4649|0307|4900|Bikers    |Y|Wheelie   |Concrete|30700|France    |Y|Wheelie   |
| 4|1005|3614|1015|6503|Hunters   | |Unstoppabl|Bumpy   |01500|Russia    | |Unstoppabl|
| 5|7931|7280|1220|8086|Announcers| |LoudSpikes|        |22000|Spain     | |Pulse     |
| 6|6512|4154|0721|0303|Firemen   | |Coin      |        |72100|England   |Y|Stinger   |
| 7|8918|0141|1115|0726|Men of Sea|Y|Fish      |Sand    |11500|Mexico    | |Boomerang |
| 8|3161|5656|0424|7403|Psychics  | |Boo       |Ice     |42400|Holland   | |Wheelie   |
| 9|6464|5814|0626|1992|Gamblers  | |Accurate  |Concrete|62600|Brazil    | |Psycho    |
|10|0920|3939|0602|2916|Miners    | |Mole      |Soil    |60200|Italy     |Y|Mega Drive|
|11|0335|2414|0223|3618|Ninja     |Y|Boomerang |Bumpy   |22300|Argentina | |Boomerang |
|12|5321|0784|1128|5963|Islanders | |Banana    |        |12800|W. Germany|Y|Zigzag    |
+--+----+----+----+----+----------+-+----------+--------+-----+----------+-+----------+
|13|6216|6210|    |    |France/Sci| |Gigant/Com|        |     |          | |          |
|14|5872|    |    |    |Brazil    | |BumbleBee |        |     |          | |          |
|15|3479|    |    |    |Argentina | |Rising    |        |     |          | |          |
|16|9283|    |    |    |Italy     | |Arch      |        |     |          | |          |
|17|5050|    |    |    |Germany   | |Sidewinder|        |     |          | |          |
+--+----+----+----+----+----------+-+----------+--------+-----+----------+-+----------+
|  |    |    |    |4126|sound test|
+--+----+----+----+----+----------+




***I recommend checking out the txt file of my NKS Rebalance patch for tons of info.

See my patches for various versions:
Famicom:
Romanji&Partial Trans v0.9 http://www.romhacking.net/translations/2676/
NKS Rebalance patch v0.9 http://www.romhacking.net/hacks/2945/
NES:
Supa Dupa World Cup - a very extensive overhaul with loads of new players
and teams.
Sharp X68000:
Romanji&Partial Translation v0.8

And my Romanji patch for
Downtown Nekketsu Monogatari EX Parodi*Ban 2007 Special.
since Romanji alone isn't enough of a translation to be on romhacking.net
Here's a link to that:
http://www.mediafire.com/download/9332k2335hbtbwn/dnmparodiromanji05.zip

Have fun!

People may use my work as a base for their own or pieces of it.
Just please give some credit.



***Editors/Utils used:
Hexposure - My favorite hex editor but running with dosbox on my current system
heats it up a bit much.

FCE Ultra eXtended-Debug 1.0a based on FCE Ultra 0.97.5
and its included tools such as PPU Viewer and Hex Editor
Wish its hex editor had a go to location feature but it searches for
values and loads tables nicely. Most awesomely, you can change values on
the fly while running a game and undo or just not even save bad or useless changes.

Hexecute - It's a standalone hex editor for windows.  I can't get loading
tables to work and sometimes search doesn't find exact values that are there.

YYChr.net - Awesome graphics tile rom editor.

TBLater - quicky & easy to make some tables but it can't load existing tables so 
you have to remake them instead of modifying them.

Oriton - better table editor



More miscellaneous info:


*****You can hack save states to play as other teams in vs!*****
Save the state on field select screen.
Open the state in a hex editor.
Go to correct hex location depending on which emulator.
Change the teams' values to that of the team you want.

Location of player 1's team immediately followed by player 2's team.

FCE Ultra eXtended-Debug 1.0a based on FCE Ultra 0.97.5
55C 55D

JNes 1.0
52C 52D

Nesticle
2508 2509

NNNesterJ  v0.22c (runs NKS faster than normal) and NESten
525 526

Nestopia v1.40 and Nester DC compress save states so can not hack theirs.

Team values:
00 = Nekketsu High School
01 = Hori Hori Academy Miners
02 = Seven Fortune Monks Academy High School
03 = Sigma High School Bikers
04 = Yuushuuin High School
05 = Matagi Hunters Academy
06 = Ipponzuri/Fishing High School
07 = Edobana High School SFiremen
08 = Yoshimoto High School Announcers
09 = Yamamoto High School Gamblers
0A = Osorezan/Osoreyama High School Psychics
0B = Hattori Ninja Academy
0C = Shimanchuu Industrial School/Southern Islanders/Okinawa
0D = unused hyper (player 2 only, uses face of player 1's team value+1)

One of the players must be Nekketsu to avoid graphic glitches.
Except player 1 can be any of the teams normally in vs against the hyper
team but faces will be of different teams.


You can also hack tourament mode save states
Save on the match # screen.
Only matches possible in vs look alright, but some faces will be swapped.
One of the players always looks like Kunio.
Trying to set any of 7th-10th players on field for teams other than Nekketsu
will have missing graphics.


***Other recommended versions of Nekketsu Koukou Dodgeball Bu - Soccer Hen:

Sharp X68000 - All teams normally selectable in vs mode!  
Many new options: Fast mode, turn off Super Shots, change music, change game time.

PC-Engine CD - Great music + 5 new teams: France, Brazil, Argentina, Italy, Germany.

PC-Engine Hucard - Rocket Scientists are a 13th team (Looking at internal values
I can tell this more recent but smaller version used the CD version as a base)

PC-Engine versions are up to 4 players in vs mode and have awesome gfx and sound.
They seem to play faster but not as fast as Sharp X68000's fast mode.
In most versions I visually count the steps to do super shots if not used to the 
 amount of time to walk for a player.
In PCE versions it seems better to count the beats of the dribbling sound.

Mega Drive has horrible control and hit detection and most players' shots
are badly nerfed (regular and super).  However all teams are selectable in
vs, players have varied stats on all teams, and at least the Hattori Ninjas
have a bunch of crazy special moves shown in a youtube video at:
https://www.youtube.com/watch?v=HF8IAdlP7lA  Too bad the Mega Drive version
(Japanese Genesis) is so messed up ruining it despite the upgrades.
Additional final team is all-stars of someone from each of 12 teams.
Best single player strategy is to play as Kouji despite slowness and keep
doing his bicycle kick super shot.


My other hacks:

NKS Rebalance, compatabile with this partial translation.

Romanji and Partial Translation for Sharp X68000 version's disk 1
Not as much as translation as this but nicer in some ways and it's a better
version of the game with all teams selectable in versus.

My Supa Dupa World Cup hack restores some Japanese teams with some alteration.
Extensive hack modifying all teams and replacing many.  More RCR characters
and bosses from other games.
At least 73 of 80 player faces changed.
At least 93 of 104 player names changed to go with that.
Lots of Match, Halftime, and Ending gfx changed.
Music switched around including previously unused music.
Teams more balanced with each other.
New supers shots (restored Japanese ones, some with new gfx)
World Cup has some good balancing, is four players, and thanks to Dacicus you
can select any team in vs.

My Romanji patch for
Downtown Nekketsu Monogatari EX Parodi*Ban 2007 Special.
since Romanji alone isn't enough of a translation to be on romhacking.net
Here's a link to that:
http://www.mediafire.com/download/9332k2335hbtbwn/dnmparodiromanji05.zip



****Translation notes:


How I translated the in-game commands/dialog:
NKS = NWC = NKS Romaji
ShuuTo  = SHOOT!!
PaSu = PASS
TaKKuR = TACKLE  (Shoulder Bash with A)
SuBeShi = SLIDE!! =   SLIDE
..MaTe = WAIT
MuRi = I CAN'T = CAN'T
OK = O.K. (left NKS version)

Changed unknowns to what World Cup gfx has them as:
YA = NO
DA = ? (follows what)
DAME = WHAT
DAMEDA = WHAT?
SESOTA = CENTER

The Su of Subeshi is used for the Su in Pasu resulting in my translation 
initially saying PASSSL.  So I had to make the Su part of SubeShi blank 
and change just beshi to SLIDE.  So SLIDE appears a bit shifted over.

There seems to be unused commands:
YADA
DAME = bad/wrong/uselss/impossible
SESOTAA (before MaTe)


Example of changing which Kanji are displayed for match intro:
(which I did not do)
Tile values of Kanji symbol used for Gamblers,Fishermen,Announcers:
30 31 32
40 41 42
50 51 52
or
Tiles values of Kanji used for Gamblers and Psychics
63 64 65
73 74 75
83 84 85
to
Tile values for Kanji gfx I replaced with Yamamoto Gambl
39 3a 3b
49 4a 4b
59 5a 5b

for Gamblers match intro
locations: 2b318, 2b330, 2b348
tiles: 303132, 404142, 505152

I tested with all instances of 505152 in the rom changed to 59a5a5b
and it only changed the bottom row of that kanji for the gamblers
match intro screen (didn't check the Fishermen or Announcers).
The Kanji on the score screen remained unchanged for the Gamblers.
So which Kanji is displayed on score screen must be referenced some
other way.  Argh!


txt to hex tables:
Hiragana:
   A  I  U  E  O  Ka Ki Ku Ke Ko Sa ShiSu Se So
00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
Ta ChiTsuTe To Na Ni Nu Ne No Ha Hi Fu He Ho Ma
10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f
Mi Mu Me Mo Ya Yu Yo Ra Ri Ru Re Ro Wa Wo n  a
20 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f 
i  u  e  o  ya yu yo tsu "  ° .  [   ] "   "  .
30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f
Katakana:
!  A  I  U  E  O  Ka Ki Ku Ke Ko Sa ShiSu Se So
40 41 42 43 44 45 46 47 48 49 4a 4b 4c 4d 4e 4f
Ta ChiTsuTe To Na Ni Nu Ne No Ha Hi Fu He Ho Ma
50 51 52 53 54 55 56 57 58 59 5a 5b 5c 5d 5e 5f
Mi Mu Me Mo Ya Yu Yo Ra Ri Ru Re Ro Wa Wo n  a
60 61 62 63 64 65 66 67 68 69 6a 6b 6c 6d 6e 6f
i  u  e  o  ya yu yo tsu ,  -
70 71 72 73 74 75 76 77 78 79 7a

82=Ze
7d=Ge
7a=Ga (hira)
89=Ba (hira)
91=He?
a0=De
98=Za
a9=Pu
95=Gu
a2=Ba
a1=Do (kata)
88=Do (hira)
99=Ji
a7=Pa
96=Ge

©  !  "  #  $  %  &  ,  (  )  *  +  '  -  .  / 
c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 ca cb cc cd ce cf
0  1  2  3  4  5  6  7  8  9  :  :  <  =  >  ?
dc d1 d2 d3 d4 d5 d6 d7 d8 d9 da db dc dd de df
@  A  B  C  D  E  F  G  H  I  J  K  L  M  N  O
e0 e1 e2 e3 e4 e5 e6 e7 e8 e9 ea eb ec ed ee ef
P  Q  R  S  T  U  V  W  X  Y  Z  (  X  )  ^  <3
f0 f1 f2 f3 f4 f5 f6 f7 f8 f9 fa fb fc fd fe ff


Some instances of txt there are other hex values for chars with " or ° added.
Though there isn't separate gfx with the " or ° added to chars.  It just adds above.
Other times the original character is used and you have to backtrack slightly to find
where it has 38 for " or 39 for ° on the previous line.

KoKoHa NetsuKeTsuKoUKoUNoKu"RanTo"
KuNiOTo ShinIChiKa" KiyatsuChiHo-RuWoShiTeITa.
Ko koha
Koko ha Nekketsu Koukou No gurando
Kunio & Shinichi Ga  KiyatsuChi BouRu WoShiTeITa.
Arc/Child Rowdy Nekketsu High School's Ground
Thisplace/here Group/School Nekketsu High School's Ground
Kunio & Shinichi self Catch Ball wo four/death/poem/teacher/master/city slump/stagnation.

Best Guess:
(Childy Rowdy or This Place Group) Nekketsu High School's Ground
Kunio and Shinichi catch ball themselves wo master stagnation.

(Apparently the Dodge Ball scene is stagnating and they're then approached
by Misako and Takashi to play Soccer.  Tons of dialog follows here and indoors.)

3950
To""/Shi"Ho"-RuFu" Fu"ShiTsu
54"77 4c"5e"79 69 1c" 00 1c"0c 12
DojjiBouRu Bu  Bushitsu
DodgeBall Club Materials*? (Club Supply Room?)
6Bu Bushitsu
8Bushitsu
DODGEBALBushitsu
e4 45 e4 e7 44 e2 41 ec

Last two bits of dialog there:

MiSaKo[Shi"yaA YuUShiyoUShitara MinNaNi
(4hearts)ShiTeAKe:ChiyaU ONeKa"I(heart)!]
[Jaa YuushoU shitara Minna Ni
@@@@Shi teagechau Onegai@!]
[Well!/Then! mailing/brave/heroic tongue's/bottom's All two/at/by/for/from/in/on/to/per
@@@@four/death/poem/teacher/master/city teagechau(teacher) Instruct@!]

Best Guess:
Misako[Well! Heroic Tongue's All for
(hearts)Master Teacher Instruct(heart)!]


All[Ya! YaRuSe"tsu!!!]
[Ya! Yaruzetsu!!!]
[And/Arrow/Hi!  Give/Do/GetalongZetsu!!!]

Best Guess:
All[Hi! Get Along zetsu!!!]
or
[Hi! Yaruzetsu!!!]


Changed all instances of Minna to ALL
202e15 MinNA
to
e1ecec ALL

(more detailed translations of these further done)

first
9c9c
last of opening story dialog
09e22

9ef4 after 1st match
Misako[Yattane! minna kakkoyokattawa!
Fuanreta-mo takusan kiteruwayo!

9f51 after 5,6,8,9,11th matches
Misako[Sugoige-mudattane! Mou Bikibikiyo!
Tomodachimo Minnani awaserotte urusaiwa!

9f69 after most match
Misako[kiteruwa minna kiteruwa

9fa1 (Don't know where this appears)
Misako[minnaga konnani ganbattekurerunantea no

a052 after 7th match
masa[okure

a08d after 11th match
GenEI
7Dnei[minna mata se tana!

a0e9 after each match
minna kondonoshiaimo ganbattene!]

a123
minna kondo again

few more

a20b last minna kondo?

a244 after 10th match
minna 82ttai 82ttai make
Minna Zettai Zettai Make

For menus, just made it as close to Nintendo World Cup
permitting what I could fit in smaller amounts of letters 
and improvised a bit.  So may not be exact translations.

10 (*P)
7 3 = 10 (*P)
3278
To-NaMenTo Mo-To" (1P)
547955626e540063795400fbd1f0fd
TOURNAMENT (1P)
f4eff5f2eee1ede5eef4

328e
To-NaMenTo Mo-To" (2P)
547955626e540063795400fbd2f0fd
TOURNAMENT (2P)
f4eff5f2eee1ede5eef4

32a4
RenShiyuU Shi"AI  (2P)
2a2e0c3503000c0102 02 00 44 fbd2f0fd
VS MATCH   (2P)
f6f300ede1f4e3e800

36B7
Chi-MuWoERanTe"KuTa"SaI  12
51 79 61 2d 04 27 2e 13 08 10 0b 02
Choose your team.
CHOOSE TEAM.
e3 e8 ef ef f3 e5 00 f4 e5 e1 ed 3a

3c0b
Ku"RanTo"WoERanTe"KuTa"SaI  13
48 67 6e 54 2d 04 27 2e 13 08 10 0b 02
Choose play field type.
CHOOSE FIELD.
e3 e8 ef ef f3 e5 00 e6 e9 e5 ec e4 3a

2c41
ShiHa" 2
0c 1a
Grass

3c4c
TsuMaSu"KiIShi  6
12 1f 0d 07 02 0c
Bumpy
e2 f5 ed f0 f9 00

3c92
TsuChi 2
12 11
Soil

3c9e
KonKuRi-To  6
4a 6e 48 68 79 54
Concrete
Concre
CEMENT
e3 e5 ed e5 ee f4

3cd4
SuNa 2
0d 15
Sand

3cdd
KoORi 3
0a 05 28
KoORi
Ice
ICE
e9 e3 e5


32fd (single)
3417 (2p)
3533 (vs)

Ho°Shi"ShiyonWoHenKoUShiMaSuKa?   14? HAI IIE


Ho  I ShiTa yo n  Wo He n  Ko U  ShiMa Su Ka ?
5e 02 4c 50 76 6e 2d 1d 2e 0a 03 0c 1f 0d 06 df
Change positions?  Yes No

(1) code (another 1 twice) code 12 ?
   CHANGE SPOTS?
   CHANGE LINEUP
   ALTER LINEUP?
00 02 00 50 e1 ec f4 e5 f2 00 ec e9 ee e5 f5 f0
   ALTER SPOTS?
ALLTER POSITION?  YA  NO
e1 ec f4 e5 f2 00 f0 ef f3 e9 f4 e9 ef ee df
00(code)00ALTER LINEUP


No reason to change this already being English:
E995 PASSWORD
f0 e1 f3 f3 f7 ef f2 e4


Game Plan/Strategy questions and options in order of visuals left to right,
working way down, so they may seem out of order in relation to each other.



STRATEGY
don'na       sakusen       de                  iki    masuka
What kind of plan/strategy by/in/on/at/per/of  going

3d39
3d2e   3d32
"            " (6 spaces)
TonNaSaKuSenTe IKiMaSuKa?
142e150b080e2e130002
What Plan will you use?
What Plan Will?
What Strategy ?
What Game Plan?
Strategy to use
f3f4f2e1f4e5e7f900f4ef00f5f3e5
Game Strategies
14 chars then?


3d6e OFuenSuHa?
051c322e0d1a
45 5c 72 6e 4d 1a df
OFFENSE
efe6e6e5eef3e5

3d7b
 3d61 3d65
    °       "
Ki-Ha-NoKoUKeKiHa?
47795a79190a0309071adf
10 chars then?
GK join in?
e7eb00eaefe9ee00e9eedf

Keeper's Kougeki ha
Keeper's attack ha
Attack of Keeper Ha


PASS!

3db3
3d9c
 °   "      "
HaSuTeTsuNaKu   6 chars
5a4d13121508
Pass the ball
Pass!
f0e1f3f34000

Pasu DeTsuNaGu

3dc1
SuRu
0d29
Yes
f9e1
Do/Decide


DRIBBLE

3de3
3dcf
 "   "   "
ToRiFuRuTeNuKu  7 chars
54685c69131708
Use dribble
Dribble
e4f2e9e2e2ece5
Dribble by/in/on/at/per/of outrun/surpass

3df2
ShiNaI
0c1502
No
eeef00
City Limits

3e2a
"
DEF

3e33
Chi-MuMeIToNoShiyu-ToHa?
51 79 61 62 42 54 19 4c 75 79 54 1a df
12chars then?
Others Shoot?
eff4e8e5f2f300f3e8efeff4df

Tiimumeito 's Shuuto Ha?
Shoot Of Teammate Ha?


3e43 TeiFuenSuHa
defense?
e4e5e6e5eef3e5df


Both instances of GanGan (Kan"Kan")
There's only one Gan and code that makes it repeat.
Changing the hex value that's code screws up the game on this screen.
So changed one Gan to Go and the last two letters to Go for GoGoGo
And zeroed out the other gan, leaving the code alone, and the last letters to HIT


3e56  is 380038
 "  "
KanKan

3e6a
KanIYaRu 5
062e422429
GanGanYaRu
GanGan Do

GoGoGo
e73342e733


KanKanYaRu  6 chars
466e466e6469
Yes, frequently
Often
efe6f4e5ee00

3e77
 "  "
KanKan

3e8b
KanKaTa"/KuRu 7c chars
062e4650774869

TaC~KLE
50e346ebece5

GanGan Tackle


HiTHiT'EM
      HIT
e8e9f4

KanKanTa"/KuRu  8 chars
4662466e50?74869
Try to Tackle
Tackle__
f4e1e3ebece50000

HiT


3e9b
TaMaNiYaRu
101f162429
Sometimes
f3efede500

Occasionally Do


3ea8
°
Hi}Ta

3eb9
Hi}TaRiMa-Ku 7 chars
1b3710285f7948
Mark the Opponent
Mark'em
ede1f2eb3be5ed

Pittari ma-ku
tightly/exactly mark

3ecb
YaRaNaI
24271502
No, not at all
Nope
eeeff0e5
Yara No/Not


HALF TIME (for each of 12 matches. May not be in order)
7788
78E4
7a1d
7b89
7cEC
7e61
2a817
2a964
2aaa6
2ac15
2ad6b
2bd15
Ha-FuTaIMu
5a 79 5c 00 50 42 61 
Ha-FuTaiMu
Ha LF TI Me
5a ec e6 00 f4 e9 62

waiting ROOM (for each of 12 teams. Don't know order except last one is 7th).
Yuu
7895
78a5

79CF
79DC

7B3B
7B47

7C9F
7CAB

7E19
7e26

7f69
7f76
not 7th
2a922
2a930

2aa58
2aa65

2abc9
2abd6

2ad26
2ad33

2ae78
2ae87
7th
2be16
2be25
HiKaEShiTsu
1b 06 04 0c 12
waiting room
ROOM
f2 ef ef ed 00

9ef4
After 1st match
Misako[Yattane! ALL kakkoyokattawa!
Fuanreta-mo takusan kiteruwayo!
Misako[Yattane! ALL kakko night/world/society/life/reign kattawa!
fan retaamo many/much/moreThanEnough Train wayo!
Best guess:
Misako[Yattane! All Kakkoyokattawa! 
fan(admirer) retaamo much training yo!

9f51
After 5,6,8,9,11th matches
Misako[Sugoige-mudattane! Mou Bikibikiyo!
Tomodachimo ALLni awaserotte urusaiwa!
Misako[Amazing/wonderful/terrifying/awful game dattane! already/beforeLong/another/more Bikibikiyo!
friend mourning/also/even/and ALL two/at/by/for/from/in/on/to/per awaserotte urusaiwa!
putTogether/combine/harmonize/adjust/addUp/Introduce annoying/noisy/fussy/meticulous/inquisitive wa!
Best guess:
Misako[Amazing game dattane! Already Bikibikiyo!
All also friends combining meticulously! 

9f69
After beating most matches:
MiSaKo[KiTeRuWa Minna KiTeRiWa MiSako MoU
MeMaIKa"ShiSoUYo! SuKo"SuKiRuWa@!
MemaiGa Shisou Yo! Sugosu KiRu Wa@!
[TrainWa All TrainWa MiSako Already/BeforeLong/Another/More
Dizziness/Giddiness Ga Idea/Thought Yo!  Spend/Pass(Time) Cut/TurnOff/HangUp/Stop/PutOn(Clothes)/Wear Wa@!]

Best Guess:
Misako[Training All Training Misako Already
GiddinessGa Thought Night!  Spend time Putting on clothes Wa(Heart)!]

# = 2 before 2nd match
# = 5 before 3rd match
# = 4 before 4th match
1 before 5th
2 before 6
3 before 7
6 before 8
5 before 9
2 before 10th
MiSaKo[TsuKi"Ha Ta"I#KiyoUKi"Shi"yoUTe" ShiAIYo
MinNa KonTo"NoShiAIMo Ka"nHa"tsuTeNe!]
[Tsugi Ha Gai # Kyougijou De Shiai Yo
[Next Group/School Harm/Damage 2 AthleticField/SportsArena at/in/on game/match night/world/society/life/epoch/reign
All Kondo No shiai mo GanBattene!]
All thistime/nextime's game/match also/and/even persevere/doBest

Best Guess:
Misako[Next School Harm # Field Night.
All this time's match also persevere!]

9fa1 (Don't know where this appears)
Misako[ALLga konnani ganbattekurerunantea no
Misako[ALL self such/thisKindOf/difficult persevere/doOne'sBest getDark/End/beAbsorbedIn what hand/means/way/kind/type a 's
Best guess:
Misako[All self such perseverence absorbed in whatever ways

Before 3rd match Susumu joins
SuSuMu[YaA! ShiyoKuChiyuTo"KuKa" NaOtsuTaSo"!
TsuKi"NoShiAIKaRa OReMo Te"ReRuSe"!!]
[Hi! ShoKuChuDoKu ga Naottazo!
Tsugi's ShiaiKara Oremo Dereruze!]
[H! Food poisoning self healed
Next's Game/MatchFrom/Singe/After/StartingAt/By  I also/and/even  ComeOut/Participate

Best Guess:
Susumu[Hi! Food poisoning healed!  Next Match I also participate!]

(According to River City Super Sports Challenge,  Genei couldn't play Soccer for a while 
due to Food Poisoning. In this game that seems to be Susumu's story.)

Before 5th:
ATsuhShi[YatsuHo- ATsuShiKunTe"-Su. NaOtsuTaYo-n
OIRaMo Ha"RiHa"RiYaRiMatsuSe- TsuKatsuTeChiyo-]
[Yahhoo AtsushiKunDeesu. Naottayoon
Oi ra mo Baribari yari massee Tsu katte choo]
[Yahoo AtsushiKun I am.  Further/Inaddition/Still/Healed news/letter/reliant Like/Four
Nephew/Oldage/Hey(!) RaAlso/And/Even/Mourning Stamina/Power/StrengthStamina/Power/Strength Spear exactly/really expert selfish(ness)/one's business/arbitrary/groundless bookby/intestine/bowel/trillion]

Best Guess:
Atsushi[Yahoo Atsushi I am.  Still Reliant Like 
Oldage Also Power Power Spear really expert book by one's business]
or
Atsushi[Yahoo Atsushi I am.  Healed News Four 
Hey! Also Strength Strength Spear Really expert Selfish bowel]
(This is after beating 4th match.  Maybe he had stomach problems too?)

0a52
Before 8th:
Masa[OKuRe Chi Matsu TaSe" MinNa MeIWaKuKaKeTaNa
MiSaKo MoU Ta"IShi"yoUFu"Ta!MaKaShiToke!]
[Okure chi matsu taze Minna Meiwaku kaketana
Misako mou DaiShou buda! Maka shitoke!]
[At/In/On ground/earth/blood/wisdom  waitfor/expect/pinetree ricefield ze All Annoyance/trouble/Inconvenience shelf/RiceFieldFame
Misako already/beforelong/another/more Compensation buda! Defeat/Beat seat/tarpaulin Family/hair/fur/wool!]

Best Guess:
Masa[At ground expect taze All
Misako Already compensation buda! Defeat seat...]

a244
Before 11th match:
MiSaKo[TsuKi"Ha IYoIYo Shi"yunKetsuShiyoUYo!
MinNa Se"tsuTaI Se"tsuTaI MaKeNaITe"Ne!]
[Tsugi Ha IYo-IYo Jun-kesshou Yo!
Minna Zettai Zettai Make nai de ne!]
[Next Group/School finally/moreandmore semifinal night/world/society/life/epoch/reign
All absolutely absolutely Defeat no/not at/in/on root/price

Best Guess:
Misako[Next school finally semifinal night
All absolutely absolutely Defeat .....]

a08d
Before 12th match:
Genei[Minna Mata se tana! Takashi YokuYatsuTa!
AtohaNO1Ki-Ha°0No Oreni Makasero!]
[Minna mata setana! Takashi yokuyatta!
Ato ha NO1 kiipaa no ore ni makasero!]
[All thigh/groin/again/also back/tall shelf/RiceFieldFame! Takashi Well/often Yatta!
Another Group/School NO1 keeper's I two/at/by/for/from/in/on/to/per entrust!]

Best Guess:
Genei[All Also Back Shelf! Takashi Well Yatta!
Another School Is/ToBe NO1  Entrust I as (Goal)Keeper

MiSaKo[SaA KetsuShiyoUSenYo! Ke"nEIKunMo
FutsuKiShiTaShi KoKoMaTe"KiTaRa YuUShiyoUYo!]
[Saa kesshou yo! GeneiKun Mo
Fukki shitashi Koko made kitara Yuushou yo!]
Difference Crystal night/world/society/life/epoch/reign! GeneiKun also
MakeAComeBack friendly  thisplace/here till/until Norths mailing/brave/heroic night/world/society/life/epoch/reign!

Best Guess:
Misako[Difference Crystal Night!  GeneiKun Also
make a come back friendly here until Norths Heroic Night!

(The Shimanchuu School's Okinawans are Southern Islanders.)


The Ending:

A2A0
NextArigatou Promise'sKISSYo!
   "
AriKaToU YaKuSoKuNoKISSYo!
01287a14030024080f0819 ebe9f3f32640
THX! PRoMiSeD KISSYo!
f4e8f840 00 f02b200ee4 00 



a563
SuTatsuFu
4d50775c
STaFF
f350e6e6


a56f
a588
a691
This 3 times:
 °   "
FuRoKuRaMa-
a9 6b 95 67 5f 79 00
Programaa 
PRoGRaMa-
f0 6b e7 67 5f 79

a5a0
a5bc
This twice:
               "
KiyaRaKuTa- TeSaIn
47 74 67 48 50 79 00 53 4b 42 6e
47 74 67 48 50 79 00 a0 98 42 62
Kyarakta
Character Design
CHaRaCTeR DZaIn
6(space)TeSaIn
e3 5a 67 e3 53 f2 00 e4 98 42 6e

a5d8
 "      "    "  " "
HatsuKuKuRanTo TeSaIn
5a 77 48 48 67 6e 54 00 a0 4b 42 6e
a2 77 48 95 67 6e a1 00 a0 98 42 6e
Bakkugurando
Background DeZaIn
7(space)4
BACKGROUNDS00
e2 41 e3 eb e7 f2 45 43 ee e4 f3 00

a5f6   a5fb
     "  °   "
SaUnTo FuRoKuRaMa-
4b 43 6e a1 00 a9 6b 95 67 5f 79 00
Sound Programaa
SoUND PRoGRaMa-
4f 43 6e e4 00 f0 6b e7 67 5f 79

a615
      "
Miyu-ShitsuKu
60 75 79 99 77 48
Myuujikku
MUSIC00
ed 43 f3 42 e3 00

a62a
 °          "   " "
HatsuKetsu-Shi TeSaIn
a7 77 49 77 79 99 00 
6(space)DeZaIn
Packejji 
Packaging Design
PACKaGE DZaIn
f0 41 e3 46 e7 44 00 e4 98 42 6e

a645       " "
MaNiyuARu TeSaIn
5f 56 75 41 69 00 a0 98 42 6e
Manual Design
MANuAL DZaIn
ed 41 57 41 ec 00 e4 98 42 6e

a65f
 "     " "
Ke-Mu TeSaIn
96 79 61 00 a0 98 42 6e
Game Design
GAMeDZaIn
e7 41 62 00 e4
e7 41 ed 72 e4

Nekketsu 3NinShuu Tomiyama Sekimoto Yoshida


a2f3
KiyaSuto
47744d54
CAST
e3e1f3f4

To means And so changing To to &

Nihei Takahiro To Sanpei Hiroyuki(Yoshimoto)
Takahiro To Sanpei
A44D
10061b2b 00 14 00 0b2e9102 SanChiI?
a452
14 to c6

Kaji Keiichirou To Shimizu Kouji(Edobana)

Keiichirou To Shimizu
A46E
090202112b03 00 14 00 0c20(81not0d)000a
a475
14 to c6

Kanojo means Girl Friend
Onitake Masayuki To KaNoShiyo(Yamamoto)
& 4chr(Yamamoto)
G.F.
Masayuki To Kanojo
a4cb
1f0b2507 00 14 00 06190c36 (80 instead of 0c)
1f0b2507 00 c6 00 e7cee6ce
a4d0
& G.F.
140006198036
(except that's Daikoku shown, not Onitake)
(And guy named Onitake in Nekketsu Soccer League is Maruneni)

Nakatagari Tsunewo To RyuukyuuShisuta-zu
(Shimanchuu)
Tsunewo To Ryuukyuu
a523
12182d 00 14 00 283503073503
a527
14 to c6

Shitsutaazu is in katakana

a55a
Oshimai = ending
050c1f02
END*
e5eee4ca


After losing a match:

MiSaKo[MaKeChiyaUNanTe WaTaShiNo@@@@NanTe
To"UTe"MoIINoNe!!!]
[Make chaUnante watashino@@@@Nante
DoudeMoiinone!!!]
[Defeat?? my@@@@what
ItDoesNotMatter None!!!]
[Defeat What My@@@@ What
IT DOES NoT MATTeR NoNe!!!
[13@@@@3
[DEFEAT WHAT MY@@@@ WHAT
[DEFEAT? 
8!!!]
No MaTTeR!]
6!]

Best Guess:
Misako[Defeat Chau What My(hearts) What
It does not matter None!!!]

9e68
Minna[SonNaKoTo ARiMaSe-n!]
that(kind of) thing/matter/event ant?!
[That matter
[6ARiMaSeen!]

Best Guess:
All[That matter Arimaseen!]
or
All[That matter and not!]

MiSaKo[MoUIChiTo" ChiyoUSenSuRu?]
9e84
[23 03 02 11 88 00 11 36 03 0e 2e 0d 29 df] 
    HAI   IIE
[MouiChido Chousensuru?]
[already/more  once/atonetime  Challenge play?]
[Challenge Once More?]
[13?]
[PLAY ONCE MORe?]
[f0 ec 01 f9 00 05 2e e3 04 00 ed 05 2a df]

HAI response:
MiSaKo[KonTo"Ha Ka"nHa"tsuTeNe!]
9eb5
[0a 2e 88 1a 00 7a 2e 89 37 13 18 40]
[Kondoha Ganbattene!]
thistime/nextimeHa group/school persevere/doBest
[THIS TiMe DO BEST!]
[11!]
[NOW DO BEST!]
[ee 05 f7 00 e4 05 00 e2 04 f3 f4 40]

IIE response:
MiSaKo[HiTo"-I MinNaKiRaI!]
9eCD
[1b 88 79 02 00 20 2e 15 07 27 02 40]
[Hidooi Minnakirai!]
[bad/absurd/painful ALL dislike/distasteful
[11!]
[ABSuRD ALLDISLIke!]
[ABSURDDISLIke!
[e1 e2 0d f2 e4 e4 02 f3 ec 02 09 40]
[ABSuRD ALLHaTe!



9ee9
Ke"-MuO-Ha"-!
96 79 61 45 79 a2 79 40
PASSWORD 1128
GeeMuOobaa!
GAMEOVER
e7 e1 ed e5 ef f6 e5 f2


Just back up version notes while I was working on this:

Backed up
trans   (Strategy untouched)
2 delete
3 TacTacKLE X go with     HIT instead
4 5 bottom options left alone and " still over stuff
5 two options left alone
6 Stategy done.
7 Strategy and Title options done.
8 Strategy +Title Options + Alter Lineup
9 best so - field names changed
0 best so - field names not changed

Using 0
Now going for end cast trans
3 HT and Room + &'s + END
4 half time and waiting room
5 + G.F.  and CAST
a
b
c
d GAMEOVER
e field names and more game loss txt
f DODGEBALBushita
